Artist Insight Series Interviews – Kris Kaufman

Introducing Kris Kaufman, a lead scene assembler at Blur Studio in Venica, CA. Kris has worked with Blur Studio for the past 7 years working on many many high profile game cinematics and other kick ass projects!

Kris talks about Blur’s pipeline and a bit of the workflow there as well as projects he’s worked on and how he got started in the industry, as well as a lot of the technical aspects of lighting and 3D in general. Really cool stuff!

 

Artist Insight Series Interviews – Paul Hormis

Many people are well aware who Paul Hormis is, as an experienced Creature & FX Technical Director working for many of the major studios, Paul’s background dates back to the early 90′s, working for many major studios including Blizzard Cinematics on some of the various Diablo and Warcraft series’ cinematics, as well as for Blur Studio, Frantic Films and many other major studios. Being heavily involved in the industry both on the production side, as well as creating loads of training material, tutorials and releasing hundreds of Maxscripts over the past two decades.

Paul Hormis LinkedIn    IMDB    Website

Artist Insight Series Interviews – Benjamin Liu

Ben Liu is a Lead FX Technical Director for Pixomondo Santa Monica, at the time of this interview (2010) Ben was just about to start working on Green Lantern for Sony Imageworks. Ben’s an experienced traditional artist as well as technical artist in Houdini, Maya and Max. He’s worked on dozens of high profile feature films including Blade Trinity, The Last Airbender, Green Lantern, Rise of the planet of the apes, Red Tails and many more!

Ben discusses how he started out in the industry, as well as his experience within the industry, and various subjects technical and creative subjects related to his field. (This was shot over several days, so location changes from Vegas to Santa Monica).

Ben Liu    LinkedIn    IMDB

Artist Insight Series Interviews – Matt Conway

Matt Conway is a Matt Painter in LA involved in many productions for leading studios including Prime Focus, Frantic Films, Scanline VFX, Rhythm & Hues, Zoic, Psyop and the list goes on. Matt’s background stems from both 3D and traditional painting, he’s worked on dozens of kickass films including Avengers, Super 8, Shutter Island, Snow White & The Huntsman, Battleship, Hunger Games and many more!

 

Matt Conway    LinkedIn    IMDB    Website

Welcome to Artist Insight Series!

Welcome! So the past 2 years I’ve been filming various interviews with artists around LA, San Fran and New York. Loads of talented guys from ILM, Psyop, Pixar, Sony, Digital Domain, every place I can think of. So over time I will post these up here to check out! Hopefully you guys find this informative!!!

-Allan McKay